International Conspiracy Entertainment Formed
Welcome to International Conspiracy’s blog. This blog will chronicle our development process for Microsoft’s Dream Build Play competition. Dream Build Play (“DBP”) is a competition in which teams use Game Studio 2.0 XNA to develop video games for the PC and XBOX. Those games are then judged and winner gets a contract to publish their game on XBOX Live.
Most of Team International Conspiracy were part of team that competed in last year’s DBP competition. We learned a lot about XNA and C# and had a blast developing our game last year, so we decided to enter again this year.
To give back to the community, we decided to blog our development of this years entry. The blog will show the development process from start to finish. Hopefully this will create a forum for other teams to discuss processes they took and compare and contrast them. Additionally we will be providing some technical articles by our team members on their various specialties: tools programming, engine programming, rendering, gameplay programming, level design, character design, 2-D art, 3-D art, visual effects, music composition, etc.
Best of luck to all competition participants!